This page is an archive of my teaching activities at Linnaeus University (2015 - 2022) prior to joining Linköping University in 2023.

Social Media and Web Technologies (M.Sc.)

Courses

  • 4ME306 - Cross-Media Design and Production (VT16 - VT21)
    Workshops on Augmented and Virtual Reality; Technical support for performing the students' practical project.
  • 4ME308 - Mobile Games and Entertainment (VT16 - VT21)
    Overall teaching assistance; Workshops on Game Prototyping Tools and Techniques; Support and tutoring for performing of the students' game design concepts.
  • 4ME301 - Scientific Theories and Methods (VT16 - HT18)
    Overall teaching assistance.
  • 4ME312 - Advanced Topics in Media Technology (HT15 - HT18)
    Seminar and discussion on Finding and putting an idea into action: Self-reflecting and reporting experiences of approaching a "mini-thesis" project.
  • 4ME303 - Tangible User Interfaces (HT15 - HT16)
    Workshops on openFrameworks; Tutoring; Technical support for performing of the students' practical group project.

Thesis Project Supervision

  • Nurane Kuqi. A mobile Augmented Reality application for visualizing and interacting with online data. Student thesis in Social Media and Web Technologies (M.Sc.), Linnaeus University, Växjö, Sweden, 30 June 2017. pp. 48. [ DiVA ]

Interaktiva medier och webbteknologier (B.Sc.)

Courses

  • 2ME30E - Examensarbete i medieteknik (VT16 - VT20)
    Member of the examination group (VT20); Seminar and discussion on User Interaction Studies and Usability Testing (VT16 - VT20).
  • 1ME403 - Design of graphical interfaces (HT16)
    Teaching; Workshops; Tutoring; Examination.

Thesis Project Supervision

  • Eric Olsson. History Hunt: Raising User's Curiosity towards Places of Historical Value using Narrative-driven, Location-based Augmented Reality. Student thesis in Interactive Digital Media (B.Sc.), Linnaeus University, Växjö, Sweden, 1 June 2017. pp. 168. [ DiVA ]
  • Pär Karlberg. Usability Analysis of 3D Touch Technology in the Context of Mobile Gaming. Student thesis in Interactive Digital Media (B.Sc.), Linnaeus University, Växjö, Sweden, 6 September 2016. pp. 39. [ DiVA ]
  • Carina Massalin. Bildsortering med histogram: Ett verktyg för att stödja fotografer i sitt arbetsflöde vid urval av bilder genom att använda statistisk bildbehandling. Student thesis in Interactive Digital Media (B.Sc.), Linnaeus University, Växjö, Sweden, 22 September 2016. pp. 61. [ DiVA ]

Invited Lectures

Linnaeus University

  • 2ME302 - Forskningsutmaningar i medieteknik (VT18 - VT 19)
    Seminar and discussion on Virtual Reality (VR) - Introducing VR interfaces and discussing relevant research
    Course at the Department of Media Technology.
  • 1ME118 - IKT och lärande - digital kompetens och pedagogiska verktyg (VT17)
    Lecture on Augmented och Virtual Reality i undervisningen
    Course at the Department of Media Technology.
  • 4ME301 - Scientific Theories and Methods (HT15)
    Lecture on Working with Humans: Experiences and comments on performing user interaction studies and related activities
    Course at the Department of Media Technology.
  • 1ME118 - IKT och lärande - digital kompetens och pedagogiska verktyg (HT15)
    Lecture on Emerging technologies in the classroom: Some thoughts on Virtual Reality and Vision-based Motion Controls
    Course at the Department of Media Technology.
  • 4ME306 - Cross-Media Design and Production (VT 15)
    Lecture on Virtual Reality vs Cross-Media: An introduction to VR interfaces with a perspective on Cross-Media
    Course at the Department of Media Technology.
  • 1ME118 - IKT och lärande - digital kompetens och pedagogiska verktyg (VT14)
    Lecture on Exploring Digital Storytelling on small and large multi-touch displays in the context of Technology Enhanced Learning (TEL)
    Course at the Department of Media Technology.

External

  • Guest Seminar Series @ UBICOMP Oulu
    Oulu, Finland, June 2019
    Series of 3 guest seminars within the scope of an ERASMUS teaching mobility at the Center for Ubiquitous Computing (UBICOMP) at University of Oulu: (1) User Interaction Studies and Usability TestingSlides ]; (2) Approaches to Facilitate Research Communication for Immersive TechnologiesSlides ]; (3) Prototyping ideas and game designSlides ].

Open Lab Hours

Open Lab Hours was a weekly get-together that I organized and hosted at the Department of Media Technology at Linnaeus University during 2016 as a forum for conversation and learning about media technology-related topics, for instance, to discuss projects and ideas, offer tutoring, find participants for user studies, and to perform workshops and seminars. Everyone interested was invited to join following an open door policy, facilitating the contact, communication, and collaboration between students, teaching staff, and researchers.

[ Posters: v1v2v3 ] [ Reports: 05.02.2016, 12.02.2016, 19.02. - 11.03.2016, April/May 2016 + Stats, September/October 2016 ]