reski.nicoversity.com

Journal Articles

Reski, N., and Alissandrakis, A. (journal article, submitted May 2018). Open Data Exploration in Virtual Reality: A Comparative Study of Input Technology.


Conference Papers

Reski, N., and Alissandrakis, A. (2018). Using an Augmented Reality Cube-like Interface and 3D Gesture-based Interaction to Navigate and Manipulate Data., in Proceedings of the 11th International Symposium on Visual Information Communication and Interaction (VINCI '18). August, 13-15, 2018, Växjö, Sweden. pp 92-96. [BibTeX]

Alissandrakis, A., and Reski, N. (2017). Using Mobile Augmented Reality to Facilitate Public Engagement, in Extended Papers of the International Symposium on Digital Humanities (DH 2016). November, 7-8, 2016, Växjö, Sweden. Vol 2021, pp 99-109. [BibTeX]

Yousefi, S., Kidane, M., Delgado, Y., Chana, J., and Reski, N. (2016). 3D Gesture-based Interaction for Immersive Experience in Mobile VR, in Proceedings of the 23rd International Conference on Pattern Recognition (ICPR 2016). December, 4-8, 2016, Cancún, Mexico. pp 2122-2127. [BibTeX]

Reski, N., and Alissandrakis, A. (2016). Change your Perspective: Exploration of a 3D Network created from Open Data in an Immersive Virtual Reality Environment, in Proceedings of the 9th International Conference on Advances in Computer-Human Interactions (ACHI 2016). April, 24-28, 2016, Venice, Italy, pp 403-410. [BibTeX]

Reski, N., Nordmark, S., and Milrad, M. (2014). Exploring New Interaction Mechanisms to Support Information Sharing and Collaboration Using Large Multi-touch Displays in the Context of Digital Storytelling, in Proceedings of the 14th IEEE International Conference on Advanced Learning Technologies (ICALT 2014). July, 7-9, 2014, Athens, Greece, pp 176-180. [BibTeX]


Software Presentations

Alissandrakis, A., Reski, N., Laitinen, M., Tyrkkö, J., Levin, M., and Lundberg, J. (2018). Visualizing dynamic text corpora using Virtual Reality, in Proceedings of The 39th Annual Conference of the International Computer Archive for Modern and Medieval English (ICAME39): Corpus Linguistics and Changing Society. Tampere, Finland, 30 May – 3 June, 2018, page 205. [BibTeX]

Alissandrakis, A., and Reski, N. (2016). PEAR 4 VXO: A case study using an Augmented Reality framework to facilitate public engagement, in Proceedings of the 1st International Digital Humanities Symposium 2016. November, 7-8, 2016, Växjö, Sweden, pp 12-15. [BibTeX]


Posters

Alissandrakis, A., Reski, N., Laitinen, M., Tyrkkö, J., Levin, M., and Lundberg, J. (2017). ODXVR x NTS: Open Data Exploration In Virtual Reality x Nordic Tweet Stream (A Dynamic Corpus Of Tweets), at 3rd Big Data Conference. Växjö, Sweden, 1 December, 2017. [non-peer reviewed]


Thesis

Reski, N. (2015). Change your Perspective: Exploration of a 3D Network created with Open Data in an Immersive Virtual Reality Environment using a Head-mounted Display and Vision-based Motion Controls, Student thesis in Social Media and Web Technologies (M.Sc.) at Linnaeus University. October, 26, 2015, Växjö, Sweden, p 194. [BibTex]

Reski, N. (2013). Exploring new interaction mechanisms to support information sharing and collaboration using large multi-touch displays, Student thesis in International Media and Computing (B.Sc.) at Hochschule für Technik und Wirtschaft. August, 20, 2013, Berlin, Germany, p 103. [BibTeX]